Apple's new and sweeping user interface design is called 'Liquid Glass'

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All of Apple's operating systems have received a redesigned user interface called "Liquid Glass," featuring translucent elements with rounded corners, and an all-around new look.

Smartphone displaying various app icons on a bright, colorful screen with a weather widget and calendar date.
Apple has unveiled its new Liquid Glass design language at WWDC.



On June 9, at Apple's annual Worldwide Developers' Conference, the iPhone maker unveiled a series of design changes that have been implemented across all software platforms.

The company's goal was the creation of a unified design language that would lead to a harmonious experience when moving between different Apple products. The new design is available on iOS 26, iPadOS 26, macOS Tahoe 26, watchOS 26, and even tvOS 26.

The operating systems now have a similar look across the board, with a glass-like aesthetic inspired by visionOS. Apple's new "Liquid Glass" material behaves like real-world glass, particularly in the way that it refracts light and reacts to movement dynamically with specular highlights. Apple says it uses real-time rendering to achieve these effects

It adjusts based on the content you're watching, making it somewhat reminiscent of the blur effects introduced with iOS 7. The new material extends to various user interface elements, including buttons, switches, and more.

Liquid Glass is used across new dynamic operating system elements that adjust according to the user's needs, allowing for a more intuitive experience. This means that tab bars can shrink and expand as needed. User interface elements designed for rectangular displays have now now feature rounded corners, much like Apple's more recent hardware releases.

Hand rests on pink surface; phone icon and partial text overlay, floral pattern in the background.
Apple's Liquid Glass material is visible across iOS 26. Image Credit: Apple.



The new Liquid Glass design language extends to the entirety of Apple's operating systems, including the Control Center, Lock Screen, Notification Center, Lock Screen, and widgets. iOS 26 features new Home Screen icons that were made using multiple layers of Liquid Glass, and there's even a new Clear look, in addition to the existing Light and Dark modes.

The Clear look is available on macOS Tahoe as well, making it so that both the Dock, its apps, and the Menu Bar all become transparent. This makes the display appear larger, according to Apple. On iOS, the Lock Screen clock now uses the same Liquid Glass material and it adapts to the image chosen by the user. The clock shrinks and expands as needed.

Smartphone displaying an orange poppy against a clear blue sky, with text and icons visible.
Apple has made some elements dynamic, with rounded corners. Image Credit: Apple.



Developers will also have access to an updated set of APIs, which will allow them to use the new Liquid Glass design for their own applications.

Apple says the new design blurs the lines between hardware and software, and explains that Liquid Glass was made through the close collaboration of the company's hardware and software development teams. Apple called the new material its "broadest design update ever."

Still, the redesigned user interface looks and feels familiar, and is a far cry from the circular app icons that were rumored ahead of WWDC.



Read on AppleInsider

Comments

  • Reply 1 of 14
    MplsPmplsp Posts: 4,135member
    I always find it amusing how the ‘look’ needs to be redesigned every 3-5 years. I’d rather they used those resources for feature development but I suppose a lot of people care more about looks than content….
    tiredskillsStrangeDaysappleinsideruserwilliamlondon
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  • Reply 2 of 14
    CheeseFreezecheesefreeze Posts: 1,415member
    Not for a moment they have uttered the word 'Siri' :smile: 
    It's clear their design is a bit of a distraction tactic from it. Haven't we seen this UI design before? It actually feels like a step back in time to me.
    On the positive side, they really seem to have fixed iPadOS - finally. 
    williamlondon9secondkox2
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  • Reply 3 of 14
    blastdoorblastdoor Posts: 3,804member
    Rogue01williamlondonhammeroftruthAlex1N
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  • Reply 4 of 14
    Rogue01rogue01 Posts: 268member
    So it is Aqua, without any color, from 2000.

    With iOS 7, the heavy transparency was awful because everything blended over itself and over the next few iOS updates, the transparency was significantly reduced so you could actually see what you were doing without elements from behind bleeding into everything else.  I imagine the same will occur again.  The screenshot above showing the Home Screen looks just like iOS 18, with a few minor tweaks to the icons.  Not that much of a change.  Not exactly a 'radical' design change as all the websites claimed.
    edited June 9
    docno42hammeroftruth
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  • Reply 5 of 14
    coolfactorcoolfactor Posts: 2,391member
    Rogue01 said:
    So it is Aqua, without any color, from 2000.

    With iOS 7, the heavy transparency was awful because everything blended over itself and over the next few iOS updates, the transparency was significantly reduced so you could actually see what you were doing without elements from behind bleeding into everything else.  I imagine the same will occur again.  The screenshot above showing the Home Screen looks just like iOS 18, with a few minor tweaks to the icons.  Not that much of a change.  Not exactly a 'radical' design change as all the websites claimed.
    So many negative comments being posted about Liquid Glass based on pictures and video demos. Once you start to use Liquid Glass, you'll see it's way beyond Aqua (and Vista). Interface elements have physical attributes that extend way beyond just a visual appearance.
    StrangeDayswilliamlondonAlex1N9secondkox2dewme
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  • Reply 6 of 14
    MplsPmplsp Posts: 4,135member
    Rogue01 said:
    So it is Aqua, without any color, from 2000.

    With iOS 7, the heavy transparency was awful because everything blended over itself and over the next few iOS updates, the transparency was significantly reduced so you could actually see what you were doing without elements from behind bleeding into everything else.  I imagine the same will occur again.  The screenshot above showing the Home Screen looks just like iOS 18, with a few minor tweaks to the icons.  Not that much of a change.  Not exactly a 'radical' design change as all the websites claimed.
    So many negative comments being posted about Liquid Glass based on pictures and video demos. Once you start to use Liquid Glass, you'll see it's way beyond Aqua (and Vista). Interface elements have physical attributes that extend way beyond just a visual appearance.
    I take all the negative comments as a jab at the designers who simply recycle old ideas. It’s by no means unique to Apple, though. Look at cars, the fashion industry, food packaging, etc. 
    williamlondonmobiusdocno42hammeroftruthAlex1Ndewme
     5Likes 1Dislike 0Informatives
  • Reply 7 of 14
    charlesncharlesn Posts: 1,492member
    Rogue01 said:
    So it is Aqua, without any color, from 2000.

    With iOS 7, the heavy transparency was awful because everything blended over itself and over the next few iOS updates, the transparency was significantly reduced so you could actually see what you were doing without elements from behind bleeding into everything else.  I imagine the same will occur again.  The screenshot above showing the Home Screen looks just like iOS 18, with a few minor tweaks to the icons.  Not that much of a change.  Not exactly a 'radical' design change as all the websites claimed.
    So many negative comments being posted about Liquid Glass based on pictures and video demos. Once you start to use Liquid Glass, you'll see it's way beyond Aqua (and Vista). Interface elements have physical attributes that extend way beyond just a visual appearance.
    Yeah, I think people are missing the forest for the trees here. It's not so much about the Liquid Glass appearance as it is about unifying the way the UI works across devices. This speaks directly to what Apple is marketing to its mass market customer base: ease of use and seamlessness between devices.  It also reduces a point of friction in selling consumers on buying other Apple devices: "See? This works just like the thing you already own. It all looks familiar, right?" It also made sense to pull this Liquid Glass look from VisionOS. To not do so would have meant either leaving VisionOS as an outlier among Apple devices, or changing the look of VisionOS to conform to whatever new look Apple designers conceived. Neither option is desirable. 
    Alex1N
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  • Reply 8 of 14
    williamlondonwilliamlondon Posts: 1,504member
    Rogue01 said:
    So it is Aqua, without any color, from 2000.

    With iOS 7, the heavy transparency was awful because everything blended over itself and over the next few iOS updates, the transparency was significantly reduced so you could actually see what you were doing without elements from behind bleeding into everything else.  I imagine the same will occur again.  The screenshot above showing the Home Screen looks just like iOS 18, with a few minor tweaks to the icons.  Not that much of a change.  Not exactly a 'radical' design change as all the websites claimed.
    So many negative comments being posted about Liquid Glass based on pictures and video demos. Once you start to use Liquid Glass, you'll see it's way beyond Aqua (and Vista). Interface elements have physical attributes that extend way beyond just a visual appearance.
    All the kids are saying it's so cool to be negative, totally unoriginal simply to reject or negate something, but hey, it's what all the kool kids are doing.
    Alex1N
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  • Reply 9 of 14
    docno42docno42 Posts: 3,764member
    fantastic - even more low contrast blended together shit.
    williamlondon9secondkox2
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  • Reply 10 of 14
    blastdoorblastdoor Posts: 3,804member
    I’m not necessarily opposed to a fresh coat of paint. And making the UI more consistent in appearance across devices can be a positive.

    There are also some new features here and there that seem like genuinely useful improvements. 

    But the elephant in the room is that Apple is noticeably behind in the most important and exciting new technology since the web. They can catch up and I think they will catch up. But they are clearly behind right now and there’s no fresh coat of paint that can cover that up.
    Alex1N9secondkox2
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  • Reply 11 of 14
    davgregdavgreg Posts: 1,066member
    So they design a more powerful chip and then waste the power with useless UI effects nobody needs and few want.
    williamlondon9secondkox2
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  • Reply 12 of 14
    davgreg said:
    So they design a more powerful chip and then waste the power with useless UI effects nobody needs and few want.
    Nobody? Few? Oh good god, is that the best you can do?
     0Likes 0Dislikes 0Informatives
  • Reply 13 of 14
    9secondkox29secondkox2 Posts: 3,522member
    Rogue01 said:
    So it is Aqua, without any color, from 2000.

    With iOS 7, the heavy transparency was awful because everything blended over itself and over the next few iOS updates, the transparency was significantly reduced so you could actually see what you were doing without elements from behind bleeding into everything else.  I imagine the same will occur again.  The screenshot above showing the Home Screen looks just like iOS 18, with a few minor tweaks to the icons.  Not that much of a change.  Not exactly a 'radical' design change as all the websites claimed.
    So many negative comments being posted about Liquid Glass based on pictures and video demos. Once you start to use Liquid Glass, you'll see it's way beyond Aqua (and Vista). Interface elements have physical attributes that extend way beyond just a visual appearance.
    Of course the us is more dynamic than ever. It’s the latest release. 

    But to dismiss honest critique as “negative” is disingenuine. It’s obviously an updated, more advanced “Aqua” style. In fact they should have just called it that and it would be appreciated more. 

    But like Aqua at the beginning, this look has usability drawbacks that will be addressed in updates. There are some contrast and readability issues in some areas so far. Easily fixable. 

    I get they wanted consistency and they nailed that part. This is the most consistent up effort in history. But all the sameness may get old quickly. There are some areas where a more toned down vision is frosted glass treatment would be better. But that wouldn’t be consistent. So I expect stronger overlays, more pronounced blur, and button opa3yctity changes. 

    Overrall it’s pretty cool. Should have just called it Aqua which was basically. An early rendition of liquid glass. 
     0Likes 0Dislikes 0Informatives
  • Reply 14 of 14
    dewmedewme Posts: 6,048member
    I’m more excited about the functional and workflow updates than the look & feel stuff. The transparency and translucency focus is obviously going to be taste specific. It sounds like you’ll be able to turn some or all of it off, like dark versus light visual modes. If that’s the case, which is what I prefer, it’s not a problem at all. 

    I like using transparency in some areas but not necessarily everywhere. I also like dark mode and use it almost everywhere. However, there are a few cases where u prefer light mode for certain apps, like Microsoft 365. One reason for these outliers is that some apps have not been fine tuned for dark mode. In these cases there are often controls and on-screen elements that are indecipherable or conflict with other features like highlighting. 

    I fully expect that some apps won’t play well with liquid glass until they are updated. I hope these are outliers as well.

    I am not going to weigh in on whether liquid glass works for me until I get some time with it and it’s reached release quality. 
    MplsP
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